This is the last update for the series, I have tested it and it works flawlessly on my computer.

If you have problems with the parachute glitch in ANY mission, then ALWAYS use the "(alt)" mission files instead of the normal ones. If you don't have problems with the parachute glitch, or you simply know a way to deal with it (such as with a trainer), then just use the normal mission files.

If you have ANY random crashes, you must make sure you are playing on a game directory that is completely unmodded and only has CLEO library and DYOM installed - no scripts or ASI plugins in particular. Though modded games can still function with DYOM, the stabilty of DYOM is severely affected when operated with a heavily modded game.

I have spent the better part of the year working on the creation of this series as well as ensuring that bugs are dealt with and fixed. This is the last update for the series, if you find yourself completely unable to load or finish a mission because of crashes or freezes, then you may read the complete synopsis enclosed in this final update.

ONLY read the synopsis if you have either:
a) Finished the entire series and want to understand the full story better
b) Finished a mission and want to get all the info from that mission
c) Keep crashing, freezing, or bugging in a mission AND YOU HAVE TRIED ALL METHODS OF FIXING THE ISSUE BUT HAVE FAILED, and wish to read up on what you have missed.

Do not read the synopsis for any other reason, you will only spoil the story for yourself.

This is where I finish making any more updates or improvements to Codename: Zulu. Not everyone will be able to play this, but I have done all I can to ensure the majority can. I want to start working on other projects now and so I am now going to call this mission series DONE.

Thank you for your understanding and support. I hope to see you enjoying my future projects.

Regards,
Mattatatta








Coming soon: A new kind of zombie apocalypse adventure story.